Sunday, 8 December 2013

Since my last post, i have been focusing on lighting. modelling the lights and experimenting with light ray and flares. Still unpolished lighting but the following images will be the base lighting setup for Nyx. Since Nyx is a game based on lighting, it's important to do the lighting properly. Red lights generally indicate that the section of the lab still hasn't got any power on where as the fluorescent light indicate the section of the lab is functional again. Here are some in game screen shots!






















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